by Antony Vitillo, Thursday, May 12, 2016 at 10:15 AM

Hello everyone! We are proud to announce you that our startup ImmotionAR is one of the 5 innovative projects selected by the Chamber of Customs of Turin, for a grant to participate to the European Innovation Academy (EIA) here in Turin in July!

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by Gianni Rosa Gallina, Sunday, May 1, 2016 at 8:30 PM

The Microsoft MVP Open Day is an event where MVPs can meet peers coming from Western Europe countries and networking and sharing is what it is all about! The MVP Open Day is also well-known among Corp (people from Redmond) and DX/Evangelist people. The Open Day event has a long and proud tradition in the worldwide Microsoft MVP community and, this year, Microsoft tried something different by having a Western Europe MVP Open Day event (Italy, Portugal, Spain) + Benelux and Scandinavian countries, organized in Rome (Italy) on April 29th.

Every year, some of us MVPs, present sessions to the others and, this year, together with Beppe Platania, I had the opportunity to present ImmotionRoom and our works with Virtual Reality.

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by Antony Vitillo, Saturday, April 30, 2016 at 11:00 PM

Hello everyone! Today I’ll write a (long) review about my (short) experience with Razer OSVR, because I think there is so much attention about Oculus Rift and HTC Vive that we often forget that there are lots of other headsets here in this world. So, I’ll write a bit about OSVR. Ready… go? (If you’re in a hurry, read only the TL;DR at the end ;) ).

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by Gianni Rosa Gallina, Thursday, April 14, 2016 at 1:30 PM

As usual since the past years, a new appointment with the Embedded and IoT world returns to Naples (Italy): the "IoT Conference".

The free event will be on Saturday, May 7th 2016 in Naples (Italy), organized by DotNetCampania community and Microsoft Italy. It will be about Internet of Things and all related technologies, from micro-devices to the cloud, passing through wearables, Virtual Reality and other technologies.

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by Antony Vitillo, Tuesday, April 12, 2016 at 8:20 AM

Welcome to the second episode of the Time Of Conundrum Lessons serie! Today’ll teach you how to take screenshots while using your Samsung Gear VR! 

Well, if you have a Samsung S6, you can use this trick and use essentially a Bluetooth or USB keyboard connected to your Gear VR and then press the "Print" key to make a screenshot and save it to the camera roll. But… if you, like me, have a Samsung Note 4? Or you don’t want to use a physical keyboard? Well, things become a little more nerdy… and you have to use adb inside the command line prompt. Ready for the nerdiness? Ok, let’s go!

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by Immotionar Team, Friday, April 1, 2016 at 1:40 PM

Hello everyone! Today we come with a huge news for you all! Something that will revolutionize the world of virtual reality!

We have tried different headsets and controllers for our ImmotionRoom solution but were never really satisfied about them. And the specs of the upcoming products by Oculus and Vive are terrible in our opinion. So we contacted some manufacturers all around the world, and with our great technology skills, we designed a brand new set of products: the SockVR headset and the BananaVR controllers!

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by Antony Vitillo, Tuesday, February 23, 2016 at 9:15 AM

Hi to all! How are you doing?

We’re well… we’re developing our first game for the ImmotionRoom system: “The time of Conundrum!”. Do you like its name? Haven’t you noticed how sophisticated are we in the use of the word “Conundrum”? The game plot is as follow: one day you wake up in a strange and disturbing basement, with all rusty stuff and blood around you. The door is closed and there seems to be no escape. Besides that, a not-so-reassuring clock on the wall ticks the time that remains to you to live if you don’t escape. Why are you there? How can you escape? What is there beyond the door? You can know it only if you play our game!

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by Antony Vitillo, Saturday, February 6, 2016 at 4:00 PM

Hello everyone! How are you? Were you missing another post mortem of ours? With that Q&A structure that you like so much? Don’t worry, today I’ll provide you with a brand new one! :-)

As said in this postwe proposed as technical sponsors for the Global Game Jam 2016 event here in Turin (organized by Treatabit and T-union) because we wanted to see what developers think about our virtual reality solution and its related SDK. It has been a truly great experience, so we decided to write an article about it. Ready? Go!

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by Antony Vitillo, Tuesday, January 26, 2016 at 7:45 AM

On January 22nd, we participated to the award ceremony of Faber Day. As we told you in our previous post, we were selected among the 12 winners of the contest, with our ImmotionRoom solution.

I’ll write here a short post-mortem about the event, in the classical Q&A form that I use in every postmortem (like in this one and this other one).

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by Gianni Rosa Gallina, Friday, January 15, 2016 at 10:45 AM

Hi all! This is a new technical post about Virtual Reality and related technologies. The previous post was a theoretical article about the differences between VR, AR and Contextual Reality. This one, instead, is a (hopefully) useful and short guide to solve one of the biggest problem everybody will face sooner or later: when introducing a friend or a relative to VR for the first time, how can we help and guide the newbie within the immersive world, while assisting him from the outside?

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