You know, last Saturday we went to Supernova Festival in Brescia (Italy), to hold a session about gaming, VR and ImmotionRoom.
This is a very little post-mortem about this experience, with the typical Q&A structure.
Read more...You know, last Saturday we went to Supernova Festival in Brescia (Italy), to hold a session about gaming, VR and ImmotionRoom.
This is a very little post-mortem about this experience, with the typical Q&A structure.
Read more...Hello everyone, finally I have some time to talk you about our experience in organizing an event, the Disruptive Technologies Conference (DTC). It has been rough, but we did it in the end!
This post-mortem, as all the other ones (like this one or this other one) will be in my lovely Questions & Answers structure… what are you waiting for? Start reading!
Read more...A lot of people ask us always the same kind of questions, like "What do your product offers more than HTC Vive?", "Why ImmotionRoom is different from HTC Vive?", "Aren’t Vive controllers better because you’ve got the haptic feedback?"…, so I’ve decided to write a post to actually explain why we’re better or worse than HTC Vive.
Actually, the title of this post is not completely true: ImmotionRoom CAN work with HTC Vive, so it’s not one against the other, but with the "vs." every title becomes automatically cooler, so I’ve written it like that :-)
From September 29th to October 2nd 2016, the third edition of the Supernova Festival, the innovation and creativity fair, will take place in Brescia (Italy). An event organized by Talent Garden, focused on innovation, technology, companies and people.
This edition will answer to the question "What is the impact of technology, innovation and creativity on the environment?". Current and future changes to the environment will be analyzed, in order to prove that technology and creativity can limit damages and improve our lives. Reality and digital world, social, sharing, virtual reality, and many more will be topics discussed in workshops and conferences.
Read more...Hello all, since we’re approaching our upcoming super-cool DTC Event, we have 2 great announcements to make to you!
First of all, if you will not be able to attend the event personally, you’ll be able to watch its live stream!
Read more...We’re completely committed in organizing our DTC event, solving logistics and technical problems, trying to make sure that everything will just be fantabulous. We’re learning a lot from this experience and surely we’ll write lots of this learning process in the post-mortem that will come after it.
Read more...Hi everybody! It's been a very busy time here in our labs: after many many months of hard work we're finally approaching to the first release of our ImmotionRoom SDK! In the upcoming days we're going to start a private and limited beta testing round.
Read more...大家好!Finally our Oculus Rifts have arrived and so we have managed to try them! Ready for a super-review? It will be like the one I did for OSVR, so fasten your seatbelts! (If you’re in a hurry, read only the TL;DR at the end ;) ). Also, if you are curious about the HTC Vive, you can read our other review here!
Read more...Hello, everyone! Here in ImmotionAR we are always working on cutting-edge technology, so my buddy Gianni has bought a set of HTC Vive and let me try them! Cool, isn’t it? I’ll write you a review about my experience with them… so you’ll know how they are. Ready? Go! (If you’re in a hurry, read only the TL;DR at the end ;) ). Also, if you are curious about the Oculus Rift CV1, you can read our other review here!
Read more...The fourth edition of the Microsoft Embedded/IoT Conference, that, as every year, brings together all the Italian Microsoft Windows Embedded/IoT MVPs and the Microsoft Evangelists related to the IoT world, took place on Saturday May 7th, 2016 at Centro Direzionale in Naples (Italy), thanks to the sponsors Microsoft, BLEXIN, BEPS Engineering, Innovactive, adam| Factory and DotNet Campania and TinyCLR.it communities.
The day has been very interesting and many people participated. Above all, there has been a lot of interest for Virtual Reality and our ImmotionRoom project, which we setup since the morning to allow people test it (and, for the first time in public, with 4 Kinects and fully wireless)!
Read more...