Please, read this blog post for further details
Walk nausea-free in VR, like in real life
Use your hands, your feet or whatever you prefer
See and feel all your body anytime
Be yourself in every app or game
*(in future updates)
VR is more fun with local multiplayer
*(in future updates)
You can have full-body with mobile HMDs, too
Cheap or expensive ones, for us are all the same
*(currently only Kinect v1 and v2 are supported)
Works even without wearing any sensors
Built-in support for filming yourself while you play
*(in future updates)
Your customers will be amazed from seeing themselves
Have great high-level features with a simple drag-n-drop
Full access to raw data to do what you want
Use ImmotionRoom with your favourite environment
*(currently only Unity 3D)
Don’t care about your customers’ headset or sensor model
Want to use it just to track the users’ body? That’s OK!
In a far away future, you’re called inside a space arena to fight against flying robots. Destroy them with any part of your body to amaze your public. Great game to stay fit in VR.
Full-body Virtual Reality Environment
A runtime to let you empower your full-body in Virtual Reality, see yourself and play using the sensors you prefer.
Download RuntimeFull-body Virtual Reality SDK
Full suite of development tools, focused on full-body Virtual Reality, easy to use and cross-platform (develop once, deploy everywhere)
Download SDK